| 000 | 00652nam a22002057a 4500 | ||
|---|---|---|---|
| 999 |
_c659 _d659 |
||
| 003 | SLTCLib | ||
| 008 | 180622b ce ||||| |||| 00| 0 eng d | ||
| 020 | _a9780071808316 | ||
| 020 | _a0071808310 | ||
| 041 | _aEnglish | ||
| 082 |
_a 658.401 _bZIH |
||
| 100 |
_aZichermann Gabe _9919 |
||
| 245 |
_aThe gamification revolution _bHow leaders leverage game mechanics to crush the competition |
||
| 260 |
_aNew York _bMcGraw-Hill Education _c2013 |
||
| 300 |
_axviii, 235 p. _c24 cm |
||
| 650 |
_aSocial media,Marketing,Internet games, Psychological aspects _9920 |
||
| 700 |
_aLinder Joselin _9921 |
||
| 942 |
_2ddc _cMLN |
||
| 945 |
_c3278 _dManu Pasantha PERUMBULI ACHCHIGE |
||